So with the rousing success of our latest tradition, doing a random game after ops to cool off and remind ourselves to giggle every once in a dang while, I think it's high time we start listing some of the games we want to try playing. Of course, sometimes it's just really fun tactics that we don't get to pull off very frequently.
Pick a point on the map, an enemy base for the most hilarity, and have the platoon race to the finish line. Pro tip, try to pick a route with roads.
Everyone in the platoon spawn a sky whale at warpgate and bashes one another until there's just one left standing.
Each squad spawns a galaxy and hovers it around 500 meters in a close circle with each other. All squad members who aren't flying go Light Assault and jet pack on top of their gal. Once everyone's ready, knife fight until there's just one squad left.
Cloak & Seek
Your platoon goes infiltrator (preferably stalker cloak) and huddles around a single control point in an enemy base. The last man to be found out and killed by an enemy wins.
Spawn a bunch of flashes and hurdle yourselves to the closest fight where the enemy's relying on sundy logistics. No method of tracking who wins, except maybe whoever runs the most people over, but a very fun tactic to end a game on.
Each squad spawns in a collection of either Sunders, Harassers or Flashes and makes their way to the bridge connecting between Scarred Mesa Skydock and Regent Rock Garrison. Rally up on the island connecting the two bridges and the last one to be pushes off wins.
A beloved tactic of VCO should never be overlooked as a fun way to end an evening. Squads rendezvous at warpgate, load as many maxes as they can into their gals and drop on the juiciest targeted base they can find.
Anyone in the platoon with a Phoenix ready to go lines up on the roof of the building the 'best' distance way from on of the outter walls of a AMP Station (enough room to give a chance to miss a target, maybe about 250m?) and everyone else tried to dodge their shots can be played either as a time limit for the phoenix team to wipe out the dodgers or simply the last one left on the dodgers wins. If teams are a little unbalanced, dumbfires should be welcomed.
Hop in your Reevers and form two teams at max height. One player from each team fly towards each other in straight lines and try to knock the other out of the sky without blowing themselves up.
Tower of Freedom!
The platoon occupies a base with multiple levels of elevation and each squad attempts to create a tower with at least one of each vehicle (A Flash, Harasser, Sunderer, Lightning, Vanguard [only if available], Reever, Valkyrie, Liberator, Galaxy) within a certain time limit. The squad who incorporates the greatest number of different vehicles wins. If there is a tie, the tallest tower wins.
A very simple game, gather as many Galaxies or ESFs as you can and run into an enemy warpgate/ most active fight. Hilarity ensues.
The platoon forms two team, pulls Sunderers and heads to an unoccupied and unobstructed part of the map. A platoon mark is set and each team deploys their sunderers 500m from platoon mark across from one another. Each member of the team takes turns fighting in 1v1 sniper contest to see who's the quick-scope champ.
Operation: Fat Eagles
The first squad to place a Vanguard onto top of a Galaxy and then fly said Gal into a fight with Vanguard in tow wins.
Peasant Convoy (aka Sunderer Migration)
Spawn as many Sunderers at the Warpgate and pick an enemy Warpgate to make your voyage to. This is not a race, it's a quest to survive!
The Secret Service
Everyone goes Infiltrator in a small fight and picks an enemy to become the "President". Goal of the game is to keep on his tail as long as you can before he notices you. The man with the least deaths before the fight ends is the winner.
The Spanish Inquisition
A full platoon MAX drop on a TR/VS fight, preferably far away from any NC held or contested territory. 100% salt guarantee.
Squad vs squad, we all pull medic class and join a large fight. The goal of the game is to keep your squad alive the longest while running around the base and only using medic applicators, healing ability, and revive/regeneration grenades. No weapons allowed. Last squad to completely die off wins.
Swarm of Bees
Similar to Flash Mob, everyone pairs up and forms a Flash driver, Heavy Assault with dumb-fire rocket launcher combo. The platoon picks a base with a sizable open layout under attack and heads out, driving around the hex the fight occupies in a circle. Most kills wins, vehicles count double.
Kill BILLLLLLLLLL: Vol. VCO
BILLLLLLLLLL pulls a flash while everyone else pulls their own harasser. All of the vehicles meet up at a large, semi-flat region of the continent just outside our warpgate. The goal of the game is to kill BILLLLLLLLLL by only ramming into him with your harasser. BILLLLLLLLLL is given a 15-second head-time to run away from the harassers and cannot drive outside of a predetermined boundary (preferably does not exceed 3 zones). There can be up to three rounds. If multiple individuals have killed BILLLLLLLLLL, the harasser must engage in a deathmatch by ramming each other until only one is remaining.
That's all I can think of right now, does anyone else have any suggestions?