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The Official After-Ops Games Thread!

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Heya everyone!

So with the rousing success of our latest tradition, doing a random game after ops to cool off and remind ourselves to giggle every once in a dang while, I think it's high time we start listing some of the games we want to try playing. Of course, sometimes it's just really fun tactics that we don't get to pull off very frequently.


Harasser Race
Pick a point on the map, an enemy base for the most hilarity, and have the platoon race to the finish line. Pro tip, try to pick a route with roads. :p

Galaxy Sumo
Everyone in the platoon spawn a sky whale at warpgate and bashes one another until there's just one left standing.

Sky Pirates
Each squad spawns a galaxy and hovers it around 500 meters in a close circle with each other. All squad members who aren't flying go Light Assault and jet pack on top of their gal. Once everyone's ready, knife fight until there's just one squad left.

Cloak & Seek
Your platoon goes infiltrator (preferably stalker cloak) and huddles around a single control point in an enemy base. The last man to be found out and killed by an enemy wins.

Flash Mob
Spawn a bunch of flashes and hurdle yourselves to the closest fight where the enemy's relying on sundy logistics. No method of tracking who wins, except maybe whoever runs the most people over, but a very fun tactic to end a game on.

Bumper Cars
Each squad spawns in a collection of either Sunders, Harassers or Flashes and makes their way to the bridge connecting between Scarred Mesa Skydock and Regent Rock Garrison. Rally up on the island connecting the two bridges and the last one to be pushes off wins.

Max Drop
A beloved tactic of VCO should never be overlooked as a fun way to end an evening. Squads rendezvous at warpgate, load as many maxes as they can into their gals and drop on the juiciest targeted base they can find.

Phoenix/Strike Dodgeball
Anyone in the platoon with a Phoenix ready to go lines up on the roof of the building the 'best' distance way from on of the outter walls of a AMP Station (enough room to give a chance to miss a target, maybe about 250m?) and everyone else tried to dodge their shots can be played either as a time limit for the phoenix team to wipe out the dodgers or simply the last one left on the dodgers wins. If teams are a little unbalanced, dumbfires should be welcomed.

ESF Jousting
Hop in your Reevers and form two teams at max height. One player from each team fly towards each other in straight lines and try to knock the other out of the sky without blowing themselves up.

Tower of Freedom!
The platoon occupies a base with multiple levels of elevation and each squad attempts to create a tower with at least one of each vehicle (A Flash, Harasser, Sunderer, Lightning, Vanguard [only if available], Reever, Valkyrie, Liberator, Galaxy) within a certain time limit. The squad who incorporates the greatest number of different vehicles wins. If there is a tie, the tallest tower wins.

Galaxy/ESF Crash
A very simple game, gather as many Galaxies or ESFs as you can and run into an enemy warpgate/ most active fight. Hilarity ensues.

Sniper Duel
The platoon forms two team, pulls Sunderers and heads to an unoccupied and unobstructed part of the map. A platoon mark is set and each team deploys their sunderers 500m from platoon mark across from one another. Each member of the team takes turns fighting in 1v1 sniper contest to see who's the quick-scope champ.

Operation: Fat Eagles
The first squad to place a Vanguard onto top of a Galaxy and then fly said Gal into a fight with Vanguard in tow wins.

Peasant Convoy (aka Sunderer Migration)
Spawn as many Sunderers at the Warpgate and pick an enemy Warpgate to make your voyage to. This is not a race, it's a quest to survive!

The Secret Service
Everyone goes Infiltrator in a small fight and picks an enemy to become the "President". Goal of the game is to keep on his tail as long as you can before he notices you. The man with the least deaths before the fight ends is the winner.

The Spanish Inquisition
A full platoon MAX drop on a TR/VS fight, preferably far away from any NC held or contested territory. 100% salt guarantee.

Medi-balls
Squad vs squad, we all pull medic class and join a large fight. The goal of the game is to keep your squad alive the longest while running around the base and only using medic applicators, healing ability, and revive/regeneration grenades. No weapons allowed. Last squad to completely die off wins.

Swarm of Bees
Similar to Flash Mob, everyone pairs up and forms a Flash driver, Heavy Assault with dumb-fire rocket launcher combo. The platoon picks a base with a sizable open layout under attack and heads out, driving around the hex the fight occupies in a circle. Most kills wins, vehicles count double.

Kill BILLLLLLLLLL: Vol. VCO
BILLLLLLLLLL pulls a flash while everyone else pulls their own harasser. All of the vehicles meet up at a large, semi-flat region of the continent just outside our warpgate. The goal of the game is to kill BILLLLLLLLLL by only ramming into him with your harasser. BILLLLLLLLLL is given a 15-second head-time to run away from the harassers and cannot drive outside of a predetermined boundary (preferably does not exceed 3 zones). There can be up to three rounds. If multiple individuals have killed BILLLLLLLLLL, the harasser must engage in a deathmatch by ramming each other until only one is remaining.

That's all I can think of right now, does anyone else have any suggestions?
I wanted a custom title but "Machinima Makin, Platoon Leadin, Canadian Rock Star" took too many characters.
Posted Feb 11, 15 · OP · Last edited Jan 21, 18 by Hatsunemik...
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Dicerson O>_
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Last one didn't go when i posted this :/

GAL CRASH THE ENEMY WARPGATE!

Always a classic hehe
What is my life?

I could say alot.

I could write a novel,

or a paragraph.

But instead, I'd much rather write one sentence and leave it at that.


Life is good.
Posted Feb 11, 15
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Mellow M
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Team building exercises. (Get it? 'Cuz we're building stuff as a team! Ha! Haha. Ha.)

Let's take all the air assets we can and stack it on top of other bits of air. A Reaver here, a Galaxy there, maybe a hint of Liberator or a dash of Valkyrie.
Could be done in squads to see who could get all 12 stacked first, or it could just be done in one giant cluster fuck of a New Conglomerate Freedom Tower.
DATA - Don't Sing ft. Benny Smiles.
Posted Feb 12, 15
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Operation: Fat Eagles

Remember how there used to be a way to carry vehicles around on airships?

There still is. But its very difficult! Whichever squad manages to get a vanguard on top of a galaxy, and delivered straight into a normally infantry only battle wins! :D
What is my life?

I could say alot.

I could write a novel,

or a paragraph.

But instead, I'd much rather write one sentence and leave it at that.


Life is good.
Posted Feb 12, 15
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Seems like I need to start coming to ops again, despite the protests of my computer :p
To succeed, planning alone is insufficient. One must improvise as well.
Posted Feb 12, 15
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wrote:
Team building exercises. (Get it? 'Cuz we're building stuff as a team! Ha! Haha. Ha.)

Let's take all the air assets we can and stack it on top of other bits of air. A Reaver here, a Galaxy there, maybe a hint of Liberator or a dash of Valkyrie.
Could be done in squads to see who could get all 12 stacked first, or it could just be done in one giant cluster fuck of a New Conglomerate Freedom Tower.
and it must be done in a hostile-owned base hehehe
b_560_95_1.png
"All internet forums exist for the purpose of propositioning people for sex"
-Stormpaw, probrobly
Posted Feb 12, 15
Mellow M
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Quote:
and it must be done in a hostile-owned base hehehe


Oh jeeze, that'd be fun to explain over the /yell chat. The TR or Vanu notice the 24-48 in a hex right by the front lines, and they instantly redeploy in force... just to see a bunch of Galaxies with the [vco] tags stacking themselves on top of each other.

But hey, timed to see how far it could go before the other players show up, sounds dangerous. I like that.
DATA - Don't Sing ft. Benny Smiles.
Posted Feb 13, 15
luxato M
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Saw this on youtube and thought it might be an interesting after op idea. A sort of dueling game completely out in the open. Place two sundies a fair distance from each other, then come out shooting with a signal. Essentially with no cover after you leave your sunderer. This is a sniping example, but I don't see why we couldn't incorporate other classes and weapons into it as well. As well as perhaps including teams of people, not just two at a time. Not only for fun, but just practicing your aim~

https://www.youtube.com/watch?v=prKmX0ipONs
5428208486477911009.png
Posted Feb 14, 15 · Last edited Feb 14, 15 by luxato
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Edited to include the new suggestions. Keep em coming, guys!

Also, changed the name of Team Building to include more freedom. :p
I wanted a custom title but "Machinima Makin, Platoon Leadin, Canadian Rock Star" took too many characters.
Posted Feb 16, 15 · OP
Dicerson O>_
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Operation: Follow the President.

We all go infiltrator with stalker cloak and a secondary of our choice, and then line up 1 by 1 along the road, stealthed, in front a big battle, whenever one person dies, those behind him move up, he respawns, and then gets to the back of the line. When everyone is lined up, we move out while stalker cloaked. Whoever is in the front of the line (essentially whoever dies the least :p) when the fight "ends" is the winner!
What is my life?

I could say alot.

I could write a novel,

or a paragraph.

But instead, I'd much rather write one sentence and leave it at that.


Life is good.
Posted Feb 16, 15
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